Space Engineers

Space Engineers

[Obsolete] RivalAI
Viser 51–58 av 58 bidrag
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Oppdatering: 16. apr. 2020 @ 15.13

- Added potential fix for some crashing at Behavior Init
- Added Action for changing Inertia Dampeners on an NPC
- Added Trigger option to allow PlayerNear triggers to only activate inside a specifically named antenna.

Oppdatering: 9. apr. 2020 @ 7.39

- Added Action To Change Block Names
- Added tags so StuckMovementCorrection values can be configured
- Added Action to Force Despawn
- Added Action to allow Antenna Range Adjustments
- Added Trigger for No Target
- Added Action for Resetting Cooldown Timer on Other Triggers

- Partially fixed WeaponCore static weapon support (waiting for some API fixes for power consumption)

Oppdatering: 4. apr. 2020 @ 14.14

- Added New Debugger
- Added ChangeBehavior functionality
- Added TerminateBehavior Functionality

Oppdatering: 2. apr. 2020 @ 15.16

- Updated Spawner API to pass SpawnProfileId so MES is aware of what mods are requesting spawn.

Oppdatering: 2. apr. 2020 @ 6.34

0.2.0
- Fixed bug where MES API was being registered multiple times on quick load

Oppdatering: 1. apr. 2020 @ 8.38

Minor bug Fixing

Oppdatering: 1. apr. 2020 @ 7.06

Removed Debugger

Oppdatering: 1. apr. 2020 @ 7.00