Space Engineers

Space Engineers

[Obsolete] RivalAI
Näytetään 51–58 / 58
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Päivitys: 16.4.2020 klo 15.13

- Added potential fix for some crashing at Behavior Init
- Added Action for changing Inertia Dampeners on an NPC
- Added Trigger option to allow PlayerNear triggers to only activate inside a specifically named antenna.

Päivitys: 9.4.2020 klo 7.39

- Added Action To Change Block Names
- Added tags so StuckMovementCorrection values can be configured
- Added Action to Force Despawn
- Added Action to allow Antenna Range Adjustments
- Added Trigger for No Target
- Added Action for Resetting Cooldown Timer on Other Triggers

- Partially fixed WeaponCore static weapon support (waiting for some API fixes for power consumption)

Päivitys: 4.4.2020 klo 14.14

- Added New Debugger
- Added ChangeBehavior functionality
- Added TerminateBehavior Functionality

Päivitys: 2.4.2020 klo 15.16

- Updated Spawner API to pass SpawnProfileId so MES is aware of what mods are requesting spawn.

Päivitys: 2.4.2020 klo 6.34

0.2.0
- Fixed bug where MES API was being registered multiple times on quick load

Päivitys: 1.4.2020 klo 8.38

Minor bug Fixing

Päivitys: 1.4.2020 klo 7.06

Removed Debugger

Päivitys: 1.4.2020 klo 7.00