Space Engineers

Space Engineers

[Obsolete] RivalAI
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Opdatering: 16. apr. 2020 kl. 15:13

- Added potential fix for some crashing at Behavior Init
- Added Action for changing Inertia Dampeners on an NPC
- Added Trigger option to allow PlayerNear triggers to only activate inside a specifically named antenna.

Opdatering: 9. apr. 2020 kl. 7:39

- Added Action To Change Block Names
- Added tags so StuckMovementCorrection values can be configured
- Added Action to Force Despawn
- Added Action to allow Antenna Range Adjustments
- Added Trigger for No Target
- Added Action for Resetting Cooldown Timer on Other Triggers

- Partially fixed WeaponCore static weapon support (waiting for some API fixes for power consumption)

Opdatering: 4. apr. 2020 kl. 14:14

- Added New Debugger
- Added ChangeBehavior functionality
- Added TerminateBehavior Functionality

Opdatering: 2. apr. 2020 kl. 15:16

- Updated Spawner API to pass SpawnProfileId so MES is aware of what mods are requesting spawn.

Opdatering: 2. apr. 2020 kl. 6:34

0.2.0
- Fixed bug where MES API was being registered multiple times on quick load

Opdatering: 1. apr. 2020 kl. 8:38

Minor bug Fixing

Opdatering: 1. apr. 2020 kl. 7:06

Removed Debugger

Opdatering: 1. apr. 2020 kl. 7:00