Space Engineers

Space Engineers

[Obsolete] RivalAI
51–58/58 bejegyzés mutatása
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Frissítés: 2020. ápr. 16. @ 15:13

- Added potential fix for some crashing at Behavior Init
- Added Action for changing Inertia Dampeners on an NPC
- Added Trigger option to allow PlayerNear triggers to only activate inside a specifically named antenna.

Frissítés: 2020. ápr. 9. @ 7:39

- Added Action To Change Block Names
- Added tags so StuckMovementCorrection values can be configured
- Added Action to Force Despawn
- Added Action to allow Antenna Range Adjustments
- Added Trigger for No Target
- Added Action for Resetting Cooldown Timer on Other Triggers

- Partially fixed WeaponCore static weapon support (waiting for some API fixes for power consumption)

Frissítés: 2020. ápr. 4. @ 14:14

- Added New Debugger
- Added ChangeBehavior functionality
- Added TerminateBehavior Functionality

Frissítés: 2020. ápr. 2. @ 15:16

- Updated Spawner API to pass SpawnProfileId so MES is aware of what mods are requesting spawn.

Frissítés: 2020. ápr. 2. @ 6:34

0.2.0
- Fixed bug where MES API was being registered multiple times on quick load

Frissítés: 2020. ápr. 1. @ 8:38

Minor bug Fixing

Frissítés: 2020. ápr. 1. @ 7:06

Removed Debugger

Frissítés: 2020. ápr. 1. @ 7:00