Arma 3
A3 Thermal Improvement
37 sonuçtan 21 ile 30 arası gösteriliyor
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Güncelleme: 8 Tem 2020 @ 17:01

updated functions.hpp

Güncelleme: 8 Tem 2020 @ 14:40

Tweaked values for more consistent thermal signatures across different maps and conditions.

Güncelleme: 28 Haz 2020 @ 23:23

Fixed "Line 155" bug

Güncelleme: 21 Haz 2020 @ 14:52

Fixed bug where default faces would be used when leaving A3TI vision modes.

Güncelleme: 5 Haz 2020 @ 0:12

Better thermal simulation for infantry
Revised thermal selection algorithm
Added ability for addon makers to make thermal selections
Changed how A3TI thermal modes are recognized
Changed Fusion Default Values
Various bug fixes

Güncelleme: 18 Nis 2020 @ 0:23

Added compat for RHS Raven

Güncelleme: 16 Nis 2020 @ 4:35

various small bug fixes

Güncelleme: 16 Nis 2020 @ 4:23

Added Zeus Compat
Added in loop to update thermal signatures if player has been inside targeting pod for a significant amount of time
Added functions for addon makers
Added Brightness/Contrast adjustment functionality to fusion modes

Güncelleme: 7 Nis 2020 @ 5:20

Disable Vanilla TI CBA option now ignores vehicles that only have vanilla TI (Example RHS USAF A10A) Thank you Zac for the report

Güncelleme: 7 Nis 2020 @ 2:28

Added CBA option to remove vanilla thermals Server wide.
Fixed Bug with turning out. Thank you roseouttheashes for the bug report
Added ACE NVG workaround. Thank you baermitumlaut and brazzer for your assistance on this one
Additional slight optimizations in code