Arma 3
A3 Thermal Improvement
Näytetään 21–30 / 37
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Päivitys: 8.7.2020 klo 17.01

updated functions.hpp

Päivitys: 8.7.2020 klo 14.40

Tweaked values for more consistent thermal signatures across different maps and conditions.

Päivitys: 28.6.2020 klo 23.23

Fixed "Line 155" bug

Päivitys: 21.6.2020 klo 14.52

Fixed bug where default faces would be used when leaving A3TI vision modes.

Päivitys: 5.6.2020 klo 0.12

Better thermal simulation for infantry
Revised thermal selection algorithm
Added ability for addon makers to make thermal selections
Changed how A3TI thermal modes are recognized
Changed Fusion Default Values
Various bug fixes

Päivitys: 18.4.2020 klo 0.23

Added compat for RHS Raven

Päivitys: 16.4.2020 klo 4.35

various small bug fixes

Päivitys: 16.4.2020 klo 4.23

Added Zeus Compat
Added in loop to update thermal signatures if player has been inside targeting pod for a significant amount of time
Added functions for addon makers
Added Brightness/Contrast adjustment functionality to fusion modes

Päivitys: 7.4.2020 klo 5.20

Disable Vanilla TI CBA option now ignores vehicles that only have vanilla TI (Example RHS USAF A10A) Thank you Zac for the report

Päivitys: 7.4.2020 klo 2.28

Added CBA option to remove vanilla thermals Server wide.
Fixed Bug with turning out. Thank you roseouttheashes for the bug report
Added ACE NVG workaround. Thank you baermitumlaut and brazzer for your assistance on this one
Additional slight optimizations in code