Arma 3

Arma 3

A3 Thermal Improvement
Zobrazuje se 21–30 z 37 položek
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Aktualizace: 8. čvc. 2020 v 17.01

updated functions.hpp

Aktualizace: 8. čvc. 2020 v 14.40

Tweaked values for more consistent thermal signatures across different maps and conditions.

Aktualizace: 28. čvn. 2020 v 23.23

Fixed "Line 155" bug

Aktualizace: 21. čvn. 2020 v 14.52

Fixed bug where default faces would be used when leaving A3TI vision modes.

Aktualizace: 5. čvn. 2020 v 0.12

Better thermal simulation for infantry
Revised thermal selection algorithm
Added ability for addon makers to make thermal selections
Changed how A3TI thermal modes are recognized
Changed Fusion Default Values
Various bug fixes

Aktualizace: 18. dub. 2020 v 0.23

Added compat for RHS Raven

Aktualizace: 16. dub. 2020 v 4.35

various small bug fixes

Aktualizace: 16. dub. 2020 v 4.23

Added Zeus Compat
Added in loop to update thermal signatures if player has been inside targeting pod for a significant amount of time
Added functions for addon makers
Added Brightness/Contrast adjustment functionality to fusion modes

Aktualizace: 7. dub. 2020 v 5.20

Disable Vanilla TI CBA option now ignores vehicles that only have vanilla TI (Example RHS USAF A10A) Thank you Zac for the report

Aktualizace: 7. dub. 2020 v 2.28

Added CBA option to remove vanilla thermals Server wide.
Fixed Bug with turning out. Thank you roseouttheashes for the bug report
Added ACE NVG workaround. Thank you baermitumlaut and brazzer for your assistance on this one
Additional slight optimizations in code