Pavlov VR
Tosca
Mostrando 1-10 de 12 aportaciones
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Actualización: 25 ENE 2020 a las 12:45

Updated a texture in A courtyard, added wind to clothline.

Actualización: 23 ENE 2020 a las 5:58

Added attenution settings to cellar entrance smash sound. Added wind motion to the plants. Updated light map.

Actualización: 15 ENE 2020 a las 21:07

Cellar cover noise fixing

Actualización: 15 ENE 2020 a las 20:56

Changed sound settings on cellar cover. Previous build was missing ladders. Added blocking volume to cellar ladder.

Actualización: 15 ENE 2020 a las 20:35

Added soundscape. Added sound to cellar cover breaking. Added 2 bomb spots to tree in A, removed bomb spot from next to cellar exit.

Actualización: 1 ENE 2020 a las 17:48

Added more blocking volumes to smooth out stairs at T spawn, ct spawn, t routes to A and B courtyards, t side connector between courtyards, mid stairs, sewers, and castle. Turned on some more roughness maps.

Actualización: 30 DIC 2019 a las 23:47

Added blocking volumes to stairs at mid, short b, and kitty to try to smooth player movement, may add more if there is improvement. Enabled specular highlights for materials with roughness maps available.

Actualización: 21 DIC 2019 a las 11:02

Fixed plant collisions, floating chair in ct, and pots and lights floating away from the wall, thanks Saikanadian. Changed PhysMaterial for stone materials to not be wallbangable. Lowered bomb spots in A. Added ladder to step up onto castle steps from kitty.

Actualización: 11 DIC 2019 a las 0:01

Fixed a ladder by the bridge, added a ladder on route to B.

Actualización: 10 DIC 2019 a las 23:25

Raised bomb spots. Fixed? cellar.