Pavlov VR
Tosca
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Mis à jour le : 25 janv. 2020 à 12h45

Updated a texture in A courtyard, added wind to clothline.

Mis à jour le : 23 janv. 2020 à 5h58

Added attenution settings to cellar entrance smash sound. Added wind motion to the plants. Updated light map.

Mis à jour le : 15 janv. 2020 à 21h07

Cellar cover noise fixing

Mis à jour le : 15 janv. 2020 à 20h56

Changed sound settings on cellar cover. Previous build was missing ladders. Added blocking volume to cellar ladder.

Mis à jour le : 15 janv. 2020 à 20h35

Added soundscape. Added sound to cellar cover breaking. Added 2 bomb spots to tree in A, removed bomb spot from next to cellar exit.

Mis à jour le : 1 janv. 2020 à 17h48

Added more blocking volumes to smooth out stairs at T spawn, ct spawn, t routes to A and B courtyards, t side connector between courtyards, mid stairs, sewers, and castle. Turned on some more roughness maps.

Mis à jour le : 30 déc. 2019 à 23h47

Added blocking volumes to stairs at mid, short b, and kitty to try to smooth player movement, may add more if there is improvement. Enabled specular highlights for materials with roughness maps available.

Mis à jour le : 21 déc. 2019 à 11h02

Fixed plant collisions, floating chair in ct, and pots and lights floating away from the wall, thanks Saikanadian. Changed PhysMaterial for stone materials to not be wallbangable. Lowered bomb spots in A. Added ladder to step up onto castle steps from kitty.

Mis à jour le : 11 déc. 2019 à 0h01

Fixed a ladder by the bridge, added a ladder on route to B.

Mis à jour le : 10 déc. 2019 à 23h25

Raised bomb spots. Fixed? cellar.