Pavlov VR
Tosca
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Aggiornamento: 25 gen 2020, 12:45

Updated a texture in A courtyard, added wind to clothline.

Aggiornamento: 23 gen 2020, 5:58

Added attenution settings to cellar entrance smash sound. Added wind motion to the plants. Updated light map.

Aggiornamento: 15 gen 2020, 21:07

Cellar cover noise fixing

Aggiornamento: 15 gen 2020, 20:56

Changed sound settings on cellar cover. Previous build was missing ladders. Added blocking volume to cellar ladder.

Aggiornamento: 15 gen 2020, 20:35

Added soundscape. Added sound to cellar cover breaking. Added 2 bomb spots to tree in A, removed bomb spot from next to cellar exit.

Aggiornamento: 1 gen 2020, 17:48

Added more blocking volumes to smooth out stairs at T spawn, ct spawn, t routes to A and B courtyards, t side connector between courtyards, mid stairs, sewers, and castle. Turned on some more roughness maps.

Aggiornamento: 30 dic 2019, 23:47

Added blocking volumes to stairs at mid, short b, and kitty to try to smooth player movement, may add more if there is improvement. Enabled specular highlights for materials with roughness maps available.

Aggiornamento: 21 dic 2019, 11:02

Fixed plant collisions, floating chair in ct, and pots and lights floating away from the wall, thanks Saikanadian. Changed PhysMaterial for stone materials to not be wallbangable. Lowered bomb spots in A. Added ladder to step up onto castle steps from kitty.

Aggiornamento: 11 dic 2019, 0:01

Fixed a ladder by the bridge, added a ladder on route to B.

Aggiornamento: 10 dic 2019, 23:25

Raised bomb spots. Fixed? cellar.