Pavlov VR

Pavlov VR

Tosca
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Update: 25 jan 2020 om 12:45

Updated a texture in A courtyard, added wind to clothline.

Update: 23 jan 2020 om 5:58

Added attenution settings to cellar entrance smash sound. Added wind motion to the plants. Updated light map.

Update: 15 jan 2020 om 21:07

Cellar cover noise fixing

Update: 15 jan 2020 om 20:56

Changed sound settings on cellar cover. Previous build was missing ladders. Added blocking volume to cellar ladder.

Update: 15 jan 2020 om 20:35

Added soundscape. Added sound to cellar cover breaking. Added 2 bomb spots to tree in A, removed bomb spot from next to cellar exit.

Update: 1 jan 2020 om 17:48

Added more blocking volumes to smooth out stairs at T spawn, ct spawn, t routes to A and B courtyards, t side connector between courtyards, mid stairs, sewers, and castle. Turned on some more roughness maps.

Update: 30 dec 2019 om 23:47

Added blocking volumes to stairs at mid, short b, and kitty to try to smooth player movement, may add more if there is improvement. Enabled specular highlights for materials with roughness maps available.

Update: 21 dec 2019 om 11:02

Fixed plant collisions, floating chair in ct, and pots and lights floating away from the wall, thanks Saikanadian. Changed PhysMaterial for stone materials to not be wallbangable. Lowered bomb spots in A. Added ladder to step up onto castle steps from kitty.

Update: 11 dec 2019 om 0:01

Fixed a ladder by the bridge, added a ladder on route to B.

Update: 10 dec 2019 om 23:25

Raised bomb spots. Fixed? cellar.