Arma 3
[TDNL] Restocking Operation
Showing 1-10 of 10 entries
Update: 24 Oct, 2013 @ 4:54pm

- Mission will now finish when the player reaches the pick-up location, instead of when the player gets into the helicopter.

Update: 23 Oct, 2013 @ 5:25am

- Disabled player input during conversations. Unfortunately it is the most reliable way to prevent the proper sequence of events from breaking.

Update: 23 Oct, 2013 @ 5:13am

- The extraction helicopter should now properly land at the LZ.

Update: 22 Oct, 2013 @ 3:43pm

- Changed the enemy ambushing squad on the east to not fire during the initial part of the mission. This was introduced with the previous update, somehow. - The trigger needed for allowing the ambush to start has been changed.

Update: 21 Oct, 2013 @ 9:37am

- Added a script command to order all units into the helicopter.

Update: 21 Oct, 2013 @ 8:32am

- Forced the squad leader to wait untill the town is nearly empty before moving on, so he won't leave anyone behind. - Forced the helicopter to hover low above the ground via a command.

Update: 20 Oct, 2013 @ 2:43pm

- Did a last check for radio voice-over text. - Lowered the volume on Julia Delta SL's voice overs.

Update: 20 Oct, 2013 @ 2:40pm

Update: 20 Oct, 2013 @ 1:06pm

Update: 20 Oct, 2013 @ 1:02pm