Arma 3
[TDNL] Restocking Operation
Affichage des entrées 1-10 sur 10
Mis à jour le : 24 oct. 2013 à 16h54

- Mission will now finish when the player reaches the pick-up location, instead of when the player gets into the helicopter.

Mis à jour le : 23 oct. 2013 à 5h25

- Disabled player input during conversations. Unfortunately it is the most reliable way to prevent the proper sequence of events from breaking.

Mis à jour le : 23 oct. 2013 à 5h13

- The extraction helicopter should now properly land at the LZ.

Mis à jour le : 22 oct. 2013 à 15h43

- Changed the enemy ambushing squad on the east to not fire during the initial part of the mission. This was introduced with the previous update, somehow. - The trigger needed for allowing the ambush to start has been changed.

Mis à jour le : 21 oct. 2013 à 9h37

- Added a script command to order all units into the helicopter.

Mis à jour le : 21 oct. 2013 à 8h32

- Forced the squad leader to wait untill the town is nearly empty before moving on, so he won't leave anyone behind. - Forced the helicopter to hover low above the ground via a command.

Mis à jour le : 20 oct. 2013 à 14h43

- Did a last check for radio voice-over text. - Lowered the volume on Julia Delta SL's voice overs.

Mis à jour le : 20 oct. 2013 à 14h40

Mis à jour le : 20 oct. 2013 à 13h06

Mis à jour le : 20 oct. 2013 à 13h02