Arma 3
[TDNL] Restocking Operation
目前顯示第 1-10 項,共 10 項
更新:2013 年 10 月 24 日 @ 下午 4:54

- Mission will now finish when the player reaches the pick-up location, instead of when the player gets into the helicopter.

更新:2013 年 10 月 23 日 @ 上午 5:25

- Disabled player input during conversations. Unfortunately it is the most reliable way to prevent the proper sequence of events from breaking.

更新:2013 年 10 月 23 日 @ 上午 5:13

- The extraction helicopter should now properly land at the LZ.

更新:2013 年 10 月 22 日 @ 下午 3:43

- Changed the enemy ambushing squad on the east to not fire during the initial part of the mission. This was introduced with the previous update, somehow. - The trigger needed for allowing the ambush to start has been changed.

更新:2013 年 10 月 21 日 @ 上午 9:37

- Added a script command to order all units into the helicopter.

更新:2013 年 10 月 21 日 @ 上午 8:32

- Forced the squad leader to wait untill the town is nearly empty before moving on, so he won't leave anyone behind. - Forced the helicopter to hover low above the ground via a command.

更新:2013 年 10 月 20 日 @ 下午 2:43

- Did a last check for radio voice-over text. - Lowered the volume on Julia Delta SL's voice overs.

更新:2013 年 10 月 20 日 @ 下午 2:40

更新:2013 年 10 月 20 日 @ 下午 1:06

更新:2013 年 10 月 20 日 @ 下午 1:02