Arma 3
[TDNL] Restocking Operation
Mostrando 1-10 de 10 aportaciones
Actualización: 24 OCT 2013 a las 4:54 p. m.

- Mission will now finish when the player reaches the pick-up location, instead of when the player gets into the helicopter.

Actualización: 23 OCT 2013 a las 5:25 a. m.

- Disabled player input during conversations. Unfortunately it is the most reliable way to prevent the proper sequence of events from breaking.

Actualización: 23 OCT 2013 a las 5:13 a. m.

- The extraction helicopter should now properly land at the LZ.

Actualización: 22 OCT 2013 a las 3:43 p. m.

- Changed the enemy ambushing squad on the east to not fire during the initial part of the mission. This was introduced with the previous update, somehow. - The trigger needed for allowing the ambush to start has been changed.

Actualización: 21 OCT 2013 a las 9:37 a. m.

- Added a script command to order all units into the helicopter.

Actualización: 21 OCT 2013 a las 8:32 a. m.

- Forced the squad leader to wait untill the town is nearly empty before moving on, so he won't leave anyone behind. - Forced the helicopter to hover low above the ground via a command.

Actualización: 20 OCT 2013 a las 2:43 p. m.

- Did a last check for radio voice-over text. - Lowered the volume on Julia Delta SL's voice overs.

Actualización: 20 OCT 2013 a las 2:40 p. m.

Actualización: 20 OCT 2013 a las 1:06 p. m.

Actualización: 20 OCT 2013 a las 1:02 p. m.