Garry's Mod
Draconic Base
กำลังแสดง 11-20 จาก 190 รายการ
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อัปเดต: 28 พ.ค. @ 5: 40pm

  • Added npc_enemyfinder to table DRC.HelperEnts
  • Altered IsValid check for aggressive culling, removing potential for a lua error when an entity being cull-checked is removed.

อัปเดต: 21 พ.ค. @ 6: 23am

forgot to remove a debug print, it's gone now

อัปเดต: 21 พ.ค. @ 6: 21am

hotfix for semi-auto & burst fire mode automatically firing after a melee attack

also implemented an "effect grace period" on sweps to hopefully stop firing effects from triggering after a melee attack is performed (weird prediction issue idk why it happens and this is just to hide that as to not annoy players until I can find the real cause)

อัปเดต: 20 พ.ค. @ 5: 12pm

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-May-20th-2025

อัปเดต: 2 พ.ค. @ 12: 52pm

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-May-2nd-2025

อัปเดต: 18 เม.ย. @ 1: 48pm

  • Optimization for usage of HUDShouldDraw hook for crosshairs
  • Added validity check for shield stuff since some addon out there is creating a clientside entity that exists in an invalid state, somehow

อัปเดต: 25 มี.ค. @ 10: 39pm

removed a print I left in by accident

อัปเดต: 25 มี.ค. @ 10: 37pm

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-March-26th-2025

อัปเดต: 20 ก.พ. @ 5: 00pm

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-February-20th-2025

อัปเดต: 10 ก.พ. @ 3: 14pm

revert heat changes due to unforeseen consequences