Garry's Mod
Draconic Base
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更新: 5月28日 @ 17時40分

  • Added npc_enemyfinder to table DRC.HelperEnts
  • Altered IsValid check for aggressive culling, removing potential for a lua error when an entity being cull-checked is removed.

更新: 5月21日 @ 6時23分

forgot to remove a debug print, it's gone now

更新: 5月21日 @ 6時21分

hotfix for semi-auto & burst fire mode automatically firing after a melee attack

also implemented an "effect grace period" on sweps to hopefully stop firing effects from triggering after a melee attack is performed (weird prediction issue idk why it happens and this is just to hide that as to not annoy players until I can find the real cause)

更新: 5月20日 @ 17時12分

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-May-20th-2025

更新: 5月2日 @ 12時52分

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-May-2nd-2025

更新: 4月18日 @ 13時48分

  • Optimization for usage of HUDShouldDraw hook for crosshairs
  • Added validity check for shield stuff since some addon out there is creating a clientside entity that exists in an invalid state, somehow

更新: 3月25日 @ 22時39分

removed a print I left in by accident

更新: 3月25日 @ 22時37分

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-March-26th-2025

更新: 2月20日 @ 17時00分

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-February-20th-2025

更新: 2月10日 @ 15時14分

revert heat changes due to unforeseen consequences