Garry's Mod
Draconic Base
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Actualización: 28 MAY a las 5:40 p. m.

  • Added npc_enemyfinder to table DRC.HelperEnts
  • Altered IsValid check for aggressive culling, removing potential for a lua error when an entity being cull-checked is removed.

Actualización: 21 MAY a las 6:23 a. m.

forgot to remove a debug print, it's gone now

Actualización: 21 MAY a las 6:21 a. m.

hotfix for semi-auto & burst fire mode automatically firing after a melee attack

also implemented an "effect grace period" on sweps to hopefully stop firing effects from triggering after a melee attack is performed (weird prediction issue idk why it happens and this is just to hide that as to not annoy players until I can find the real cause)

Actualización: 20 MAY a las 5:12 p. m.

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-May-20th-2025

Actualización: 2 MAY a las 12:52 p. m.

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-May-2nd-2025

Actualización: 18 ABR a las 1:48 p. m.

  • Optimization for usage of HUDShouldDraw hook for crosshairs
  • Added validity check for shield stuff since some addon out there is creating a clientside entity that exists in an invalid state, somehow

Actualización: 25 MAR a las 10:39 p. m.

removed a print I left in by accident

Actualización: 25 MAR a las 10:37 p. m.

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-March-26th-2025

Actualización: 20 FEB a las 5:00 p. m.

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-February-20th-2025

Actualización: 10 FEB a las 3:14 p. m.

revert heat changes due to unforeseen consequences