Garry's Mod

Garry's Mod

Draconic Base
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Uppdatering: 28 maj @ 17:40

  • Added npc_enemyfinder to table DRC.HelperEnts
  • Altered IsValid check for aggressive culling, removing potential for a lua error when an entity being cull-checked is removed.

Uppdatering: 21 maj @ 6:23

forgot to remove a debug print, it's gone now

Uppdatering: 21 maj @ 6:21

hotfix for semi-auto & burst fire mode automatically firing after a melee attack

also implemented an "effect grace period" on sweps to hopefully stop firing effects from triggering after a melee attack is performed (weird prediction issue idk why it happens and this is just to hide that as to not annoy players until I can find the real cause)

Uppdatering: 20 maj @ 17:12

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-May-20th-2025

Uppdatering: 2 maj @ 12:52

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-May-2nd-2025

Uppdatering: 18 apr @ 13:48

  • Optimization for usage of HUDShouldDraw hook for crosshairs
  • Added validity check for shield stuff since some addon out there is creating a clientside entity that exists in an invalid state, somehow

Uppdatering: 25 mar @ 22:39

removed a print I left in by accident

Uppdatering: 25 mar @ 22:37

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-March-26th-2025

Uppdatering: 20 feb @ 17:00

https://github.com/Vuthakral/Draconic_Base/wiki/Changelog-February-20th-2025

Uppdatering: 10 feb @ 15:14

revert heat changes due to unforeseen consequences