Sid Meier's Civilization VI

Sid Meier's Civilization VI

Nomina - Dynamic Civ and Leader Names
目前顯示第 11-20 項,共 37 項
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更新:2021 年 8 月 22 日 @ 下午 8:21

Fixed issue with Portuguese names sometimes appearing in other languages.

更新:2021 年 8 月 14 日 @ 上午 11:55

Fixed issue with city count
Added Portuguese translation courtesy of Aristóteles
Tweaked Seondeok's names based off of Safiye's suggestions

更新:2021 年 3 月 25 日 @ 上午 9:32

Added support for Portugal

更新:2021 年 3 月 4 日 @ 下午 7:42

Added support for Vietnam and Kublai Khan
Fixed compatibility issue with CQUI
Made size-based names a bit more dynamic
City-states will now show their era-specific names
Era-specific names fixed in general
When using the Rosetta mod, hovering over the city banner will now show the 'base name' of the city in addition to civ-specific name (for example, 'Moskva [Moscow]')

更新:2020 年 11 月 28 日 @ 下午 6:17

Updated for better compatibility for those w/o the Expansion Packs.

更新:2020 年 11 月 25 日 @ 下午 2:17

Updated for Babylon DLC
Better support for Sukritact's Simple UI Fixes mod
City-states will now show their city and civ names when hovering over city banners (experimental)
Now available in Italian (thanks iPlayGamesITA!)

更新:2020 年 10 月 12 日 @ 上午 11:25

Fixed error causing German names to override English ones.

更新:2020 年 9 月 29 日 @ 下午 10:12

Added names for Byzantium and Gaul
Included more streamlined support for CQUI

更新:2020 年 7 月 30 日 @ 下午 7:26

Fixed bug where Confederation names would half-fire, causing an error.

更新:2020 年 7 月 29 日 @ 下午 1:36

Confederations should now properly show up
Adjusted requirements for Empire Name: Capital requirement is now tied to number of players, not map size, and number of capitals required has been reduced for pre-modern governments and increased for modern governments (on average).