Sid Meier's Civilization VI

Sid Meier's Civilization VI

Nomina - Dynamic Civ and Leader Names
Zobrazuje se 11–20 z 37 položek
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Aktualizace: 22. srp. 2021 v 20.21

Fixed issue with Portuguese names sometimes appearing in other languages.

Aktualizace: 14. srp. 2021 v 11.55

Fixed issue with city count
Added Portuguese translation courtesy of Aristóteles
Tweaked Seondeok's names based off of Safiye's suggestions

Aktualizace: 25. bře. 2021 v 9.32

Added support for Portugal

Aktualizace: 4. bře. 2021 v 19.42

Added support for Vietnam and Kublai Khan
Fixed compatibility issue with CQUI
Made size-based names a bit more dynamic
City-states will now show their era-specific names
Era-specific names fixed in general
When using the Rosetta mod, hovering over the city banner will now show the 'base name' of the city in addition to civ-specific name (for example, 'Moskva [Moscow]')

Aktualizace: 28. lis. 2020 v 18.17

Updated for better compatibility for those w/o the Expansion Packs.

Aktualizace: 25. lis. 2020 v 14.17

Updated for Babylon DLC
Better support for Sukritact's Simple UI Fixes mod
City-states will now show their city and civ names when hovering over city banners (experimental)
Now available in Italian (thanks iPlayGamesITA!)

Aktualizace: 12. říj. 2020 v 11.25

Fixed error causing German names to override English ones.

Aktualizace: 29. zář. 2020 v 22.12

Added names for Byzantium and Gaul
Included more streamlined support for CQUI

Aktualizace: 30. čvc. 2020 v 19.26

Fixed bug where Confederation names would half-fire, causing an error.

Aktualizace: 29. čvc. 2020 v 13.36

Confederations should now properly show up
Adjusted requirements for Empire Name: Capital requirement is now tied to number of players, not map size, and number of capitals required has been reduced for pre-modern governments and increased for modern governments (on average).