Sid Meier's Civilization VI

Sid Meier's Civilization VI

Nomina - Dynamic Civ and Leader Names
Se afișează 11-20 din 37 intrări
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Actualizare: 22 aug. 2021 @ 20:21

Fixed issue with Portuguese names sometimes appearing in other languages.

Actualizare: 14 aug. 2021 @ 11:55

Fixed issue with city count
Added Portuguese translation courtesy of Aristóteles
Tweaked Seondeok's names based off of Safiye's suggestions

Actualizare: 25 mart. 2021 @ 9:32

Added support for Portugal

Actualizare: 4 mart. 2021 @ 19:42

Added support for Vietnam and Kublai Khan
Fixed compatibility issue with CQUI
Made size-based names a bit more dynamic
City-states will now show their era-specific names
Era-specific names fixed in general
When using the Rosetta mod, hovering over the city banner will now show the 'base name' of the city in addition to civ-specific name (for example, 'Moskva [Moscow]')

Actualizare: 28 nov. 2020 @ 18:17

Updated for better compatibility for those w/o the Expansion Packs.

Actualizare: 25 nov. 2020 @ 14:17

Updated for Babylon DLC
Better support for Sukritact's Simple UI Fixes mod
City-states will now show their city and civ names when hovering over city banners (experimental)
Now available in Italian (thanks iPlayGamesITA!)

Actualizare: 12 oct. 2020 @ 11:25

Fixed error causing German names to override English ones.

Actualizare: 29 sept. 2020 @ 22:12

Added names for Byzantium and Gaul
Included more streamlined support for CQUI

Actualizare: 30 iul. 2020 @ 19:26

Fixed bug where Confederation names would half-fire, causing an error.

Actualizare: 29 iul. 2020 @ 13:36

Confederations should now properly show up
Adjusted requirements for Empire Name: Capital requirement is now tied to number of players, not map size, and number of capitals required has been reduced for pre-modern governments and increased for modern governments (on average).