Sid Meier's Civilization VI

Sid Meier's Civilization VI

Nomina - Dynamic Civ and Leader Names
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更新: 2021年8月22日 @ 20時21分

Fixed issue with Portuguese names sometimes appearing in other languages.

更新: 2021年8月14日 @ 11時55分

Fixed issue with city count
Added Portuguese translation courtesy of Aristóteles
Tweaked Seondeok's names based off of Safiye's suggestions

更新: 2021年3月25日 @ 9時32分

Added support for Portugal

更新: 2021年3月4日 @ 19時42分

Added support for Vietnam and Kublai Khan
Fixed compatibility issue with CQUI
Made size-based names a bit more dynamic
City-states will now show their era-specific names
Era-specific names fixed in general
When using the Rosetta mod, hovering over the city banner will now show the 'base name' of the city in addition to civ-specific name (for example, 'Moskva [Moscow]')

更新: 2020年11月28日 @ 18時17分

Updated for better compatibility for those w/o the Expansion Packs.

更新: 2020年11月25日 @ 14時17分

Updated for Babylon DLC
Better support for Sukritact's Simple UI Fixes mod
City-states will now show their city and civ names when hovering over city banners (experimental)
Now available in Italian (thanks iPlayGamesITA!)

更新: 2020年10月12日 @ 11時25分

Fixed error causing German names to override English ones.

更新: 2020年9月29日 @ 22時12分

Added names for Byzantium and Gaul
Included more streamlined support for CQUI

更新: 2020年7月30日 @ 19時26分

Fixed bug where Confederation names would half-fire, causing an error.

更新: 2020年7月29日 @ 13時36分

Confederations should now properly show up
Adjusted requirements for Empire Name: Capital requirement is now tied to number of players, not map size, and number of capitals required has been reduced for pre-modern governments and increased for modern governments (on average).