Conan Exiles

Conan Exiles

Severe Weather 2.2
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Update: 17 Oct, 2021 @ 11:53am

New Feature
- Seasons System, see mod description for details

Changes to imagespace on both maps

Update: 4 Oct, 2021 @ 3:44pm

Exiled Lands
- made many little adjustments to many things
- increased moonlight intensity by exactly 6,976744186046512?% isn't it so much better now?

Update: 19 Aug, 2021 @ 12:27pm

General
- post release cinematic quality adjustments pass

Update: 1 Jul, 2021 @ 12:15pm

General
- adjusted bunch of stuff due to upcoming 2.5 material changes and Cinematic quality setting

Update: 11 Jun, 2021 @ 9:37am

Exiled Lands
- sandstorms TLC pass
- minor curve corrections

Update: 9 Jun, 2021 @ 6:39am

Exiled Lands
- new jungle LUT
- custom sun, moon and daylight curves
- various light & fog parameters tweaking due to changes above

Update: 29 May, 2021 @ 8:09am

General
- revised energy events, so maintaining perfect body temperature is not so straightforward anymore... it's been overdue.

Island of Siptah
- revised light ambience on island of dawn.
- upgraded biome climates so:
- main island of siptah goes back to being temperate as I initially made it (and vegetation suggests), meaning mild days with cold nights.
- southern islands of dawn and dusk (and floodlands in beetween) get tropical variant of ocean biome, so very hot days and mild nights - beware careless castaways - island of dusk can be leathaly hot at times...

Update: 27 May, 2021 @ 1:12pm

Build 1.9.0 marks end of EA perriod and Isle of Siptah expansion official release

- latest devkit compilation (not that it's really needed)
- no asset changes

Update: 17 May, 2021 @ 5:55am

Isle of Siptah Expansion Early Access release:

MCP
- exposed two more options, but that's about the limit

Exiled Lands
- fog balance

Update: 14 May, 2021 @ 7:43am

Isle of Siptah Expansion Early Access release:

General
- fixed(TM) a network glitch