Stellaris
Known Precursor
Показані результати 31–40 із 50
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Оновлено: 31 берез. 2020 о 8:51

Added trait to make testing easier.
Added option to prevent precursor chains from activating in singleplayer.

Оновлено: 19 берез. 2020 о 5:37

Оновлено: 17 берез. 2020 о 12:10

Оновлено: 17 берез. 2020 о 2:34

Updated to stellaris version 2.6.0

Оновлено: 17 берез. 2020 о 2:20

Оновлено: 16 берез. 2020 о 9:06

Moved precursor star flag setting to a scripted_effect
Added random chance for systems within 20 jumps to also get flagged.

Оновлено: 16 січ. 2020 о 9:07

Added localization files for Simplified Chinese.
Added button to activate all precursors.
Changed the spawning logic for Baol and Zroni.

Оновлено: 27 жовт. 2019 о 10:25

Updated for 2.5.

Оновлено: 12 серп. 2019 о 6:26

Fixed misspelling of Yuht causing unintended behavior.

Оновлено: 9 серп. 2019 о 9:56

Added support for not having ancient relic dlc.
Removed legacy code.
Removed time limit on edict.
Added support for selection more than one precursor using console commands.