Arma 3
[MP]VTS4-0_co320_vts40_A3_beta35
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Update: 8 Oct, 2013 @ 7:10pm

-Improved parachute group function
-Improved GM ui efficiency
-Fixed spawned group with vts_isparachuted being in building patrol mode
-Improved performance

Update: 1 Oct, 2013 @ 6:51pm

-Parachute function, now also parachute vehicles.
-"Sit on chair" action is back (0 - 8 - 4)
-Updated communication menu to have fixed slot (group manager access will now be 0 - 8 - 0).
-Fixed Object & Building type to glitch due to overlap physics collision when spawning in 3D.
-Added "vts_generate_spawn_position" new variable in init.sqf to disable base spawning generation (true by default to make the mission compatible with all islands)
-Added a new mod script executed only on the headless client "mods\headless_side_script.sqf"
-Increased the magnitude of the zoom on the GM minimap.
-New Init function "vts_isParachuted" to spawn object in air with a parachute.

Update: 21 Sep, 2013 @ 8:34am

-Updated Aeroson loadout functions to avoid item loop.
-Update Shop class changing UI.
-Optimized some functions.
-Improved addons reading tolerance, to fix badly configured addons to not showing up (Mainly for groups).
-Fixed undefined variables when opening the CPU before the data are loaded.

Update: 18 Sep, 2013 @ 8:14pm

-UAV Terminal can now be correctly bought from the shop.
-Fixed undefined vars on the spectating script.
-Disconnecting (deaths) are no more logged in the GM logs.
-New feature : Allow GMs to broadcast any kind of global textual announce.
-Disabled the ability to run the mission in SP (coz Workshop doesn't handle mission type if MP & SP).
-Optimized delete & remove corpse functions with big brush.
-Optimized Kill everything function with big brush.
-Optimized Populate with civilian function (still use it with moderation to not overload your game).
-Civilian population (spawned with populate) should now be handled by Headless client if used.
-The Brush size can now be sized up to 2500.
-Units spawned with "fill building with current side" function, should now be handled by Headless client if used.
-New feature : Allow GMs to paint zone on the maps (visible for all players & JIPs).
-New Shop feature : You can now buy the same loadout used by a friendly player.

Update: 15 Sep, 2013 @ 11:49am

-Workaround for freeze due to neearestbuilding command bug.
-UAV now are fully functional, even if spawned in Empty mode.
-Fixed plane spawn not having the good velocity at spawn.
-Fixed 3D spawning physic overlapping.
-New feature : Silencer can now be added or removed on AIs.
-New feature : Flashlight can now be added or removed on AIs.
-New feature : Laser pointer can now be added or removed on AIs.

Update: 14 Sep, 2013 @ 11:21am

Fixed BIS bug freezing the mission sometime

Update: 14 Sep, 2013 @ 11:20am

Update: 14 Sep, 2013 @ 10:28am

Update: 14 Sep, 2013 @ 10:25am

Update: 14 Sep, 2013 @ 9:27am