Stellaris

Stellaris

Unofficial Machine & Synthetic Empire DLC for Stellaris ver 2.7.1
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Update: 13 Sep, 2019 @ 9:24am

Fix
Beta Feature
AI will stop constructing 'Processing Unit' building if they have more than 50 amount of monthly income.

Description
Corrected some typos.

Update: 12 Sep, 2019 @ 11:43am

Specieal Project
Bug Fix
'Mind Separation / Unification Project' will now provide proper technologies
if you have 'Hybrid Machine / Robot' ascension perk.

Changed
'Mind Separation / Unification Project' will now keep traits and portrait of
Bio Mechanical / Robotic species.

Will not be applied in existing saves.

Update: 12 Sep, 2019 @ 4:20am

Update: 12 Sep, 2019 @ 4:19am

Update: 11 Sep, 2019 @ 9:31am

Hybrid Robot
Species
Its archetypes is changed from 'Bio Machine' to 'Robot'
(The change will not be applied in existing saves.)

Job
'Clone Technician' job: Upkeep from Jobs -4% -> Pop Upkeep -4%

Ascension Perk
Individual Mind / United Mind perk's special project now exchange
Hybrid Robot <-> Hybrid Machine pops.

Trait
Added
'War Machine' trait: Army Damage +25%

Changed
'Choosen One' ruler trait: Resources from Jobs +10% -> Resources from Jobs +15%
'Bio Robot' trait: Upkeep from Jobs 20% -> Pop Upkeep 20%
Icon of 'Professional' and 'Happiness Circuits' trait is changed.

Fixed
Bug
Only pops owned by 'Machine Intelligence' empire will consume 'Processing Resources'.
Ruler will not gain 'Choosen One' trait twice.

Desc
Added missing effect description of 'Division by zero' civic.

Update: 10 Sep, 2019 @ 1:23am

Changed
Civic
'Nanobot Building' civic: Building Refund 75%. -> Building Refund 100%, Building and District Cost -10%.
'Syenthetic Ascended' civic: It will not prevent selection of 'United Mind' ascension perk anymore. (The change will not be applied in existing saves.)

Trait / Job
'Bio Robot' trait: Pop Upkeep 10%. -> Upkeep from Jobs 20%.
'Clone Technician' job: Pop Assembly Speed 5% -> Upkeep from Jobs -4%.

GFX
Icon of some trait and civic is changed.
Surface texture of 'Machine World' is changed.

Fixed
Bug
'Hybrid Machine Project' and 'Hybrid Robot Project' ascension perk will not be able to selected together.

Description
Fixed a wrong 'Clone Making Drone' and 'Clone Maker' job descriptions.

Added
Policy
'Hybrid Species Upkeep Policy' is added for 'Machine Intelligence' Empire (Not 'Synthetic Ascended' Emprie since they don't need it.), here you can choose which resources hybrid species will consume more or less.

Update: 7 Sep, 2019 @ 7:50am

Code Change
Interneal codes and some of texts or effects are changed for next update.

Update: 5 Sep, 2019 @ 6:07pm

Update: 4 Sep, 2019 @ 6:15pm

Central Core Modification
Changed
Icon of 'Creativity Engine' trait is changed.
Name of 'Creativity Engine' trait is changed to 'Economical'.
Custom UI is slightly changed.
Trait description now shows Energy and Minerals cost of trait too.

Added
'Ai-Aided Design', 'Warbot Tinkerer', and 'Righteous' trait.
Trait Reset Button is added.

Technology
Changed
'Self-Assembling Components' tech will not provide 'Roboticist' job anymore, instead it will increase Pop Assembly Speed by 15%.

Added
'Assembly Standardization' tech: Pop Assembly Speed: +15%

Update: 2 Sep, 2019 @ 11:57pm