Stellaris

Stellaris

Unofficial Machine & Synthetic Empire DLC for Stellaris ver 2.7.1
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Update: 20 Aug, 2019 @ 4:16am

Added
Technology
Empire that have 'Synthetic Ascended' civic will now able to research techs that increase pop's assembly speed.

Update: 20 Aug, 2019 @ 3:49am

Changed
Civic
Description and name of 'Fleet Combat AI' civic is slightly changed.

District
Some districts unlocked by 'Planetary Systems' ascension perk, now have slightly increased resource output.

Fixed
Bug
Special projects of 'Base Code Recomposing' ascension perk will now clear servitor morale modifiers if it exists.
Fixed a bug that processing power is not available on market under some situations.

Added
Job
When your planet has stability low enough to spawn them, 'Simulacrum Algorithm' and 'Rogue Network' drones will appear.

Decision
'Habitat Sanctuary Construction' is added, you can now build 'Sanctuary' deposit at habitat.

Update: 17 Aug, 2019 @ 6:08pm

District
Changed
Districts of 'Processing Unit' planet does not require 'Central Control Unit' district anymore.
'Central Control Unit' district is changed into planet deposit.

Fixed
Bug
Fixed a bug that 'Central Control Unit' district is displayed in Expansion Planner UI and hide 'Agriculture' district.

Update: 17 Aug, 2019 @ 6:02pm

Update: 17 Aug, 2019 @ 2:21am

Update: 15 Aug, 2019 @ 10:30am

District
Changed
Districts unlocked by 'Planetary Systems' ascension perk, now have increased resource output.

Added
'Arithmetic Processing Unit' district, on 'Processing Unit' planet which unlocked by 'Planetary Systems' ascension perk.
It produces 100 processing resources but consumes 30 energy and 20 minerals.

Added
Technology
Technologies that increase pop's habitability is added for machine empires which have 'Machine Heritage' civic.

Update: 14 Aug, 2019 @ 10:19pm

Fixed
Bug
Fixed a bug that 'Production System Re-adjustment' doesn't remove unemployed drones when their number is small than 5.
Fixed a bug that the portrait of empire leader is not changed when you choose to change all of your pop into 'Bio Robot' species.

Update: 14 Aug, 2019 @ 10:13am

Beta Feature
Processing Resources
Every machine empire will now have 500 amount of 'Processing Resources' when game start.

Changed
Building
Construction cost of 'District Build Site' building is decreased from 1000 to 600.

Update: 13 Aug, 2019 @ 6:05pm

Update: 13 Aug, 2019 @ 4:18pm

Added
Civic / Decision
'Fleet Combat AI' civic: +15% Ship fire rate, +1 Admiral level cap, +10 Fleet command limit
'Disable Underground Sanctuary / Paradise' and 'Enable Underground Sanctuary / Paradise' is added.

Ascension Perk
'Base Code Recomposing' perk, which let you to choose special civics such as 'Determined Exterminator' or 'Driven Assimilator' or 'Rogue Servitor'

Changed
Deposit
'Underground Sanctuary' and 'Underground Paradise' deposit now provide 5 additional 'Bio-Trophy' jobs.