Caves of Qud
Hearthpyre
Mostrando 21-30 de 66 aportaciones
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Actualización: 20 MAY 2023 a las 10:49 p. m.

Fix looking at schematics chips
Update step AI goal for 204.74

Actualización: 20 ENE 2023 a las 2:55 p. m.

Harden tent interiors
Make blueprints powered by default
Prep for namespace change of BodyPart in 204.52
Fix error when unavailable blueprint was selected

Actualización: 24 DIC 2022 a las 9:25 p. m.

Add Pax Klanq as a visit location for [redacted], add oozes as bonus like faction
Workaround a base game bug where culture info is not set on mod initialization

Actualización: 17 DIC 2022 a las 8:59 a. m.

Skip inheriting random tent tile

Actualización: 17 DIC 2022 a las 7:55 a. m.

Expand tent XML blueprints
Set organic state of transformed item

Actualización: 17 DIC 2022 a las 6:03 a. m.

Fix colour inheritance from blueprints without TileColor

Actualización: 16 DIC 2022 a las 4:40 p. m.

Add various tents you can carry and decorate (with tiles by Camille_KMS and lamb)
Add some token tags for use as [redacted] hamsa
Fixed a bug that caused tokens not to be consumed when used for your settlers

Actualización: 9 NOV 2022 a las 8:45 a. m.

Update for beta 204 while maintaining 203 compatibility

Actualización: 16 JUL 2022 a las 3:21 p. m.

Add checkpoints to settlements
Always allow demolishing of floors
Harden against other mods breaking blueprints

Actualización: 24 JUN 2022 a las 7:38 p. m.

Updated blueprint signature for 203.50
Improve peculiar snapjaw visits
Add scaling camera shake to cart collisions