Caves of Qud

Caves of Qud

Hearthpyre
Ergebnisse 21–30 von 66
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Update: 20. Mai 2023 um 22:49

Fix looking at schematics chips
Update step AI goal for 204.74

Update: 20. Jan. 2023 um 14:55

Harden tent interiors
Make blueprints powered by default
Prep for namespace change of BodyPart in 204.52
Fix error when unavailable blueprint was selected

Update: 24. Dez. 2022 um 21:25

Add Pax Klanq as a visit location for [redacted], add oozes as bonus like faction
Workaround a base game bug where culture info is not set on mod initialization

Update: 17. Dez. 2022 um 8:59

Skip inheriting random tent tile

Update: 17. Dez. 2022 um 7:55

Expand tent XML blueprints
Set organic state of transformed item

Update: 17. Dez. 2022 um 6:03

Fix colour inheritance from blueprints without TileColor

Update: 16. Dez. 2022 um 16:40

Add various tents you can carry and decorate (with tiles by Camille_KMS and lamb)
Add some token tags for use as [redacted] hamsa
Fixed a bug that caused tokens not to be consumed when used for your settlers

Update: 9. Nov. 2022 um 8:45

Update for beta 204 while maintaining 203 compatibility

Update: 16. Juli 2022 um 15:21

Add checkpoints to settlements
Always allow demolishing of floors
Harden against other mods breaking blueprints

Update: 24. Juni 2022 um 19:38

Updated blueprint signature for 203.50
Improve peculiar snapjaw visits
Add scaling camera shake to cart collisions