Caves of Qud
Hearthpyre
Показване на 21 — 30 от 66 постъпления
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Обновление: 20 май 2023 в 22:49

Fix looking at schematics chips
Update step AI goal for 204.74

Обновление: 20 ян. 2023 в 14:55

Harden tent interiors
Make blueprints powered by default
Prep for namespace change of BodyPart in 204.52
Fix error when unavailable blueprint was selected

Обновление: 24 дек. 2022 в 21:25

Add Pax Klanq as a visit location for [redacted], add oozes as bonus like faction
Workaround a base game bug where culture info is not set on mod initialization

Обновление: 17 дек. 2022 в 8:59

Skip inheriting random tent tile

Обновление: 17 дек. 2022 в 7:55

Expand tent XML blueprints
Set organic state of transformed item

Обновление: 17 дек. 2022 в 6:03

Fix colour inheritance from blueprints without TileColor

Обновление: 16 дек. 2022 в 16:40

Add various tents you can carry and decorate (with tiles by Camille_KMS and lamb)
Add some token tags for use as [redacted] hamsa
Fixed a bug that caused tokens not to be consumed when used for your settlers

Обновление: 9 ноем. 2022 в 8:45

Update for beta 204 while maintaining 203 compatibility

Обновление: 16 юли 2022 в 15:21

Add checkpoints to settlements
Always allow demolishing of floors
Harden against other mods breaking blueprints

Обновление: 24 юни 2022 в 19:38

Updated blueprint signature for 203.50
Improve peculiar snapjaw visits
Add scaling camera shake to cart collisions