Caves of Qud
Hearthpyre
Visualizzazione di 21-30 elementi su 66
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Aggiornamento: 20 mag 2023, 22:49

Fix looking at schematics chips
Update step AI goal for 204.74

Aggiornamento: 20 gen 2023, 14:55

Harden tent interiors
Make blueprints powered by default
Prep for namespace change of BodyPart in 204.52
Fix error when unavailable blueprint was selected

Aggiornamento: 24 dic 2022, 21:25

Add Pax Klanq as a visit location for [redacted], add oozes as bonus like faction
Workaround a base game bug where culture info is not set on mod initialization

Aggiornamento: 17 dic 2022, 8:59

Skip inheriting random tent tile

Aggiornamento: 17 dic 2022, 7:55

Expand tent XML blueprints
Set organic state of transformed item

Aggiornamento: 17 dic 2022, 6:03

Fix colour inheritance from blueprints without TileColor

Aggiornamento: 16 dic 2022, 16:40

Add various tents you can carry and decorate (with tiles by Camille_KMS and lamb)
Add some token tags for use as [redacted] hamsa
Fixed a bug that caused tokens not to be consumed when used for your settlers

Aggiornamento: 9 nov 2022, 8:45

Update for beta 204 while maintaining 203 compatibility

Aggiornamento: 16 lug 2022, 15:21

Add checkpoints to settlements
Always allow demolishing of floors
Harden against other mods breaking blueprints

Aggiornamento: 24 giu 2022, 19:38

Updated blueprint signature for 203.50
Improve peculiar snapjaw visits
Add scaling camera shake to cart collisions