Arma 3
Project injury Reaction (PiR)
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Uppdatering: 31 dec, 2019 @ 12:13

The first step of a big update.


  • Added 45 wound animations for the unit with the main weapon.
  • Fixed bleeding when a grenade explodes behind a wall.


Videos showing new features:

https://www.youtube.com/watch?v=8uC3lzi5gR4

Uppdatering: 7 dec, 2019 @ 15:07

  • After injury, count of ammo in magazines does not change.

Uppdatering: 27 nov, 2019 @ 1:47

  • Fixed grenade loss of an underbarrel grenade launcher after a wound.
  • Little code optimization.

Uppdatering: 23 sep, 2019 @ 11:15

  • Disabled self-healing in water.

Uppdatering: 20 sep, 2019 @ 5:01

  • Minor bug fix in crawl reaction in multiplayer.

Uppdatering: 11 sep, 2019 @ 2:04

  • Minor fix in medic treatment animation.
  • Now the unit can not die from blood loss during treatment or drag by the player.

Uppdatering: 6 sep, 2019 @ 7:09

  • Fixed injured limbs.

Uppdatering: 30 aug, 2019 @ 11:34

  • Redesigned help AI behavior. (Now the nearest unit is helping the wounded)
  • Fixed AI medics.

Uppdatering: 18 aug, 2019 @ 15:10

  • Keys Updated.

Uppdatering: 13 aug, 2019 @ 6:30

  • Fixed AI medic help when bleeding is stopped.
  • Fixed loss of consciousness in the water.
  • Fixed compatibility with units from the Contact expansion.
  • Fixed compatibility with RHS last update.
  • Added compatibility to units with non-standard fraction. (for example, the mod now works with units in the arsenal)