Arma 3
Project injury Reaction (PiR)
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Update: 31 Dec, 2019 @ 12:13pm

The first step of a big update.


  • Added 45 wound animations for the unit with the main weapon.
  • Fixed bleeding when a grenade explodes behind a wall.


Videos showing new features:

https://www.youtube.com/watch?v=8uC3lzi5gR4

Update: 7 Dec, 2019 @ 3:07pm

  • After injury, count of ammo in magazines does not change.

Update: 27 Nov, 2019 @ 1:47am

  • Fixed grenade loss of an underbarrel grenade launcher after a wound.
  • Little code optimization.

Update: 23 Sep, 2019 @ 11:15am

  • Disabled self-healing in water.

Update: 20 Sep, 2019 @ 5:01am

  • Minor bug fix in crawl reaction in multiplayer.

Update: 11 Sep, 2019 @ 2:04am

  • Minor fix in medic treatment animation.
  • Now the unit can not die from blood loss during treatment or drag by the player.

Update: 6 Sep, 2019 @ 7:09am

  • Fixed injured limbs.

Update: 30 Aug, 2019 @ 11:34am

  • Redesigned help AI behavior. (Now the nearest unit is helping the wounded)
  • Fixed AI medics.

Update: 18 Aug, 2019 @ 3:10pm

  • Keys Updated.

Update: 13 Aug, 2019 @ 6:30am

  • Fixed AI medic help when bleeding is stopped.
  • Fixed loss of consciousness in the water.
  • Fixed compatibility with units from the Contact expansion.
  • Fixed compatibility with RHS last update.
  • Added compatibility to units with non-standard fraction. (for example, the mod now works with units in the arsenal)