The Binding of Isaac: Rebirth

The Binding of Isaac: Rebirth

AIsaac
42개 중 11~20개 표시 중
< 1  2  3  4  5 >
업데이트: 2021년 10월 5일 @ 오전 7시 05분

-fixed dumb repentance check
-fixed co-op characters being treated like co-op babies

업데이트: 2021년 7월 24일 @ 오전 12시 55분

업데이트: 2021년 6월 23일 @ 오전 12시 53분

fixed ai not recoginizing spiked rocks as a hazard

added option for ai to follow player1

업데이트: 2021년 5월 22일 @ 오전 2시 58분

update for esau/strawman

업데이트: 2021년 5월 21일 @ 오전 6시 07분

repentance update

업데이트: 2019년 2월 15일 @ 오후 11시 44분

-added some pathfinding (work in progress)
-fixed bug where ai sometimes wouldn't try to avoid bombs
-fixed bug where ai would stay in room with a movable tnt barrel
(would chase it thinking its an enemy but not shoot at it)
-fixed bug where pathfinding would sometimes be triggered on room completion even though ai wasn't stuck and have it go off in a weird direction

업데이트: 2019년 2월 12일 @ 오전 1시 31분

-added check so ai doesnt avoid dead entities that stick around instead of despawning (e.g. movable TNT barrels that have exploded)

업데이트: 2019년 2월 8일 @ 오전 5시 03분

-added check so ai will ignore stoneys (since they dont do any damage)
-tweaked attack/chase code so ai shouldstay within shooting range of hosts/moving hosts with the skull down
-fixed bug where ai would sometimes get stuck in curse rooms
-fixed bug where ai would sometimes ignore enemies that are too far away

업데이트: 2019년 2월 6일 @ 오전 4시 09분

-tweaked some greed mode related code
-curse room check now makes ai avoid curse room if it has been in there before, not just if on low health

업데이트: 2019년 2월 6일 @ 오전 3시 17분

-added code for ai to press greed mode button (and avoid it when its spiky)
-added check to not make azazels range really short if he has brimstone
-added check for ai to take trapdoor to next floor in greed mode