Stellaris

Stellaris

Dynamic Difficulty - Ultimate Customization
Ergebnisse 1–10 von 53
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Update: 8. Aug. um 21:13
von Gratak

Update: 25. Jun. um 0:58
von Gratak

Update: 20. Jun. um 11:07
von Gratak

Update: 30. Mai um 22:54
von Gratak

Update: 22. Mai um 4:03
von Gratak

Update: 1. Nov. 2024 um 3:26
von Gratak

Updates to country types difficulty modifiers:
- Added mid game crisis to marauder category to allow specifying them
- Now showing the standard npc bonuses and applying vanilla "scaled_difficulty_bonuses" to the country types that have it defined instead of a general halving on all non-crisis factions.
- End game crisis still show the actually applied values instead of 1/3 as all end game crisises have scaled_difficulty_bonuses==3.

Update: 15. Jul. 2024 um 8:46
von Gratak

Update: 7. Jul. 2024 um 10:27
von Gratak

Update: 8. Mai 2024 um 0:47
von Gratak

Update: 27. Feb. 2024 um 23:35
von Gratak