Stellaris

Stellaris

Dynamic Difficulty - Ultimate Customization
Ergebnisse 11–20 von 53
< 1  2  3  4  5  6 >
Update: 17. Nov. 2023 um 7:19
von Gratak

Update: 18. Sep. 2023 um 4:20

Update: 9. Mai 2023 um 23:32

Update: 19. Mrz. 2023 um 13:23

Update: 29. Nov. 2022 um 22:38

Update: 25. Sep. 2022 um 7:11

Update: 22. Jun. 2022 um 5:19

- fixed diplo cost reduction for AI missing

Update: 22. Mai 2022 um 11:21

Long promised major overhaul:
- Compatible with old saves
- Fixed bonuses for player vassals to vanilla-like (Vanilla change in 3.4 now included)
- Removed warnings (some leftovers may stay in old save games)
- Made sure AI doesn't get free ships
- Improved default scaling to reflect default starting values better
- Moved event target to event country rather than a random planet to ensure it doesn't get destroyed...

Update: 15. Mai 2022 um 6:10

version number updated to 3.4. no changes

Update: 5. Mrz. 2022 um 3:26

- added trade value mult
- fixed fire rate not being changed if player wanted to change all combat bonuses