RimWorld
Field Medic [1.0-1.6]
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Обновление: 2 июл в 0:46

Variable Tick Rate: bleed rate modifier now works with VTR.

Обновление: 2 июл в 0:27

Recompile to 1.6; rewrote how the float menu option was generated; rewrote pathing and toiling to allow stabilizing non-downed or in-bed pawns.

Обновление: 13 апр. 2024 г. в 10:08

Cleanup the debug dll.

Обновление: 13 апр. 2024 г. в 0:25

Recompiled against 1.5

Обновление: 21 окт. 2022 г. в 17:09

[Auto-generated text]: Update on 10/21/2022 5:09:48 PM.

Обновление: 21 окт. 2022 г. в 13:47

Recompiled against 1.4

Обновление: 25 июл. 2021 г. в 9:27

Add a render mask to NOT paint over the blue cross. Only applicable to on ground and worn rendering, not applicable to Gear Tab icon or other similar UIs due to how Rimworld renders icons (without mask)

Обновление: 25 июл. 2021 г. в 5:25

Add a CompColorable to the Def of the medic bag in an attempt to solve Ideology apparel color thought NullRefException and Styling Station exceptions.

Обновление: 24 июл. 2021 г. в 5:47

Recompiled against RW 1.3; stabilization is now 6% slower than before, though still only take about 11% of the normal tend time.

Обновление: 20 июл. 2021 г. в 11:30

[Auto-generated text]: Update on 7/20/2021 7:30:22 PM.