RimWorld
Field Medic [1.0-1.6]
1-10 van 21 items weergegeven
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Update: 2 jul om 0:46

Variable Tick Rate: bleed rate modifier now works with VTR.

Update: 2 jul om 0:27

Recompile to 1.6; rewrote how the float menu option was generated; rewrote pathing and toiling to allow stabilizing non-downed or in-bed pawns.

Update: 13 apr 2024 om 10:08

Cleanup the debug dll.

Update: 13 apr 2024 om 0:25

Recompiled against 1.5

Update: 21 okt 2022 om 17:09

[Auto-generated text]: Update on 10/21/2022 5:09:48 PM.

Update: 21 okt 2022 om 13:47

Recompiled against 1.4

Update: 25 jul 2021 om 9:27

Add a render mask to NOT paint over the blue cross. Only applicable to on ground and worn rendering, not applicable to Gear Tab icon or other similar UIs due to how Rimworld renders icons (without mask)

Update: 25 jul 2021 om 5:25

Add a CompColorable to the Def of the medic bag in an attempt to solve Ideology apparel color thought NullRefException and Styling Station exceptions.

Update: 24 jul 2021 om 5:47

Recompiled against RW 1.3; stabilization is now 6% slower than before, though still only take about 11% of the normal tend time.

Update: 20 jul 2021 om 11:30

[Auto-generated text]: Update on 7/20/2021 7:30:22 PM.