RimWorld

RimWorld

Field Medic [1.0-1.6]
Ergebnisse 1–10 von 21
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Update: 2. Jul. um 0:46

Variable Tick Rate: bleed rate modifier now works with VTR.

Update: 2. Jul. um 0:27

Recompile to 1.6; rewrote how the float menu option was generated; rewrote pathing and toiling to allow stabilizing non-downed or in-bed pawns.

Update: 13. Apr. 2024 um 10:08

Cleanup the debug dll.

Update: 13. Apr. 2024 um 0:25

Recompiled against 1.5

Update: 21. Okt. 2022 um 17:09

[Auto-generated text]: Update on 10/21/2022 5:09:48 PM.

Update: 21. Okt. 2022 um 13:47

Recompiled against 1.4

Update: 25. Jul. 2021 um 9:27

Add a render mask to NOT paint over the blue cross. Only applicable to on ground and worn rendering, not applicable to Gear Tab icon or other similar UIs due to how Rimworld renders icons (without mask)

Update: 25. Jul. 2021 um 5:25

Add a CompColorable to the Def of the medic bag in an attempt to solve Ideology apparel color thought NullRefException and Styling Station exceptions.

Update: 24. Jul. 2021 um 5:47

Recompiled against RW 1.3; stabilization is now 6% slower than before, though still only take about 11% of the normal tend time.

Update: 20. Jul. 2021 um 11:30

[Auto-generated text]: Update on 7/20/2021 7:30:22 PM.