RimWorld
Field Medic [1.0-1.6]
Se afișează 1-10 din 21 intrări
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Actualizare: 2 iul. @ 0:46

Variable Tick Rate: bleed rate modifier now works with VTR.

Actualizare: 2 iul. @ 0:27

Recompile to 1.6; rewrote how the float menu option was generated; rewrote pathing and toiling to allow stabilizing non-downed or in-bed pawns.

Actualizare: 13 apr. 2024 @ 10:08

Cleanup the debug dll.

Actualizare: 13 apr. 2024 @ 0:25

Recompiled against 1.5

Actualizare: 21 oct. 2022 @ 17:09

[Auto-generated text]: Update on 10/21/2022 5:09:48 PM.

Actualizare: 21 oct. 2022 @ 13:47

Recompiled against 1.4

Actualizare: 25 iul. 2021 @ 9:27

Add a render mask to NOT paint over the blue cross. Only applicable to on ground and worn rendering, not applicable to Gear Tab icon or other similar UIs due to how Rimworld renders icons (without mask)

Actualizare: 25 iul. 2021 @ 5:25

Add a CompColorable to the Def of the medic bag in an attempt to solve Ideology apparel color thought NullRefException and Styling Station exceptions.

Actualizare: 24 iul. 2021 @ 5:47

Recompiled against RW 1.3; stabilization is now 6% slower than before, though still only take about 11% of the normal tend time.

Actualizare: 20 iul. 2021 @ 11:30

[Auto-generated text]: Update on 7/20/2021 7:30:22 PM.