Age of Empires II (2013)

Age of Empires II (2013)

Masters RPG 2018
Showing 41-50 of 110 entries
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Update: 28 Jul, 2019 @ 2:40pm

Patch Notes:
Player 6 has been added as a human playable character, instead of ai healer monks
Enemy units have been strengthened to adjust for more players
Various adjustments and map QoL improvements
Various bug fixes

Update: 21 Jul, 2019 @ 2:50pm

Patch Notes: Fixed spelling of some names

Update: 21 Jul, 2019 @ 2:33pm

Patch Notes:
Added monks to healing monastery spots for all players
Minor map adjustments
Minor quality of life improvements

Update: 30 Jun, 2019 @ 3:44am

Patch Notes:
Added various sound effects for boss deaths
Minor map touch-ups
Various quality of life improvements
Final boss will now inform when summoning spawn minions
Minor dialogue fixes

Update: 29 Jun, 2019 @ 10:08am

Patch Notes:
Fixed a bug that caused the final boss adds to stop spawning
Final boss adds now spawn slightly more frequent
Text for buffs now appear in the correct corresponding player color, instead of always in blue as it would for player 1
Receiving buffs from fires are now easier for various units, as the area has been increased to register the buff
Added various sound files to boss deaths
Various Minor Quality of life improvements

Update: 28 Jan, 2019 @ 3:34pm

Patch Notes: Added heavy shieldsman class lineup of units to both in game tooltips, and steam page information

Update: 14 Dec, 2018 @ 4:25pm

Patch Notes:
Minor map fixes
Minor audio taunt fixes throughout the game

Update: 1 Dec, 2018 @ 5:00pm

Patch Notes:
Removed the flamethrower class for now, until things can be sorted out
Updated objectives/win/loss screens to reflect the removal of the flamethrower class

Update: 1 Dec, 2018 @ 10:57am

Patch Notes:
Further balance adjustments to the flamethrower class
Updated timing of messages that appear throughout the match

Update: 26 Nov, 2018 @ 4:34pm

Patch Notes:
Balance adjustments have been made to the flamethrower class
Various minor map improvements