Medieval Engineers

Medieval Engineers

Water in Medieval Engineers
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Opdatering: 15. sep. 2019 kl. 8:26

Opdatering: 2. sep. 2019 kl. 11:31

Opdatering: 7. maj 2019 kl. 13:15

- added definition entries for the default tides. This is for when you want to mod a bigger water world

Opdatering: 7. maj 2019 kl. 13:12

Opdatering: 15. apr. 2019 kl. 13:21

-Treasure maps no longer point to under water locations
-Reworked angular drag. Now big light objects will have more drag and small heavy objects will have less drag.
Before angular drag was % based so very heavy grids where losing a lot of rotational energy regardless how big they where.

Opdatering: 3. apr. 2019 kl. 12:27

fixed banner sails

Opdatering: 29. mar. 2019 kl. 14:52

Remote rope control drums now connect to your hands

Opdatering: 22. mar. 2019 kl. 12:10

Opdatering: 21. mar. 2019 kl. 14:20

added parallax to water and some small fixes

Opdatering: 27. feb. 2019 kl. 13:32