Medieval Engineers

Medieval Engineers

Water in Medieval Engineers
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Actualizare: 15 sept. 2019 @ 8:26

Actualizare: 2 sept. 2019 @ 11:31

Actualizare: 7 mai 2019 @ 13:15

- added definition entries for the default tides. This is for when you want to mod a bigger water world

Actualizare: 7 mai 2019 @ 13:12

Actualizare: 15 apr. 2019 @ 13:21

-Treasure maps no longer point to under water locations
-Reworked angular drag. Now big light objects will have more drag and small heavy objects will have less drag.
Before angular drag was % based so very heavy grids where losing a lot of rotational energy regardless how big they where.

Actualizare: 3 apr. 2019 @ 12:27

fixed banner sails

Actualizare: 29 mart. 2019 @ 14:52

Remote rope control drums now connect to your hands

Actualizare: 22 mart. 2019 @ 12:10

Actualizare: 21 mart. 2019 @ 14:20

added parallax to water and some small fixes

Actualizare: 27 febr. 2019 @ 13:32