Medieval Engineers

Medieval Engineers

Water in Medieval Engineers
Näytetään 21–30 / 61
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Päivitys: 15.9.2019 klo 8.26

Päivitys: 2.9.2019 klo 11.31

Päivitys: 7.5.2019 klo 13.15

- added definition entries for the default tides. This is for when you want to mod a bigger water world

Päivitys: 7.5.2019 klo 13.12

Päivitys: 15.4.2019 klo 13.21

-Treasure maps no longer point to under water locations
-Reworked angular drag. Now big light objects will have more drag and small heavy objects will have less drag.
Before angular drag was % based so very heavy grids where losing a lot of rotational energy regardless how big they where.

Päivitys: 3.4.2019 klo 12.27

fixed banner sails

Päivitys: 29.3.2019 klo 14.52

Remote rope control drums now connect to your hands

Päivitys: 22.3.2019 klo 12.10

Päivitys: 21.3.2019 klo 14.20

added parallax to water and some small fixes

Päivitys: 27.2.2019 klo 13.32