XCOM 2
RPG Overhaul - Even More Specializations
43 sonuçtan 11 ile 20 arası gösteriliyor
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Güncelleme: 12 Oca 2019 @ 7:01

- Increased AP costs of Sabot Round, Center Mass
- Follow-Up is now mutually exclusive with Death From Above

Güncelleme: 9 Oca 2019 @ 17:03

- removed Full Kit's prerequisite perk since Protector has been removed from the perk tree.

Güncelleme: 9 Oca 2019 @ 15:53

- Hopefully fixed Flashout for good.
- Added support for the Mountain Mist Grenade from HoneyTheBear's new mod Chosen Reward Variety to various grenade abilities that affect Flashbangs (Flashout, Full Kit, Rapid Deployment, Sting Grenades, Bluescreen Bombs).

Güncelleme: 9 Oca 2019 @ 15:16

Güncelleme: 2 Oca 2019 @ 17:03

Changes:
- Reduced Student Of The Blade's debuff radius from 8 to 6 tiles.
- Nerd no longer reduces max HP because this caused soldiers to be wounded after missions, regardless of actual wounds taken. Instead, nerds now get a -10 penalty to will.
- Bullseye's cooldown was increased by 1 turn
- Long Watch and Steady Hands are once again at their original positions.

Güncelleme: 21 Ara 2018 @ 13:24

Changes:
- Moved some icons to another .upk with a unique name to make sure they're always loaded correctly

Güncelleme: 16 Ara 2018 @ 12:58

Changes:
- Changed Team Player. It now grants +3 aim for every ally within 6 tiles, up to +15 aim.
- Fixed Smoker and Flashbanger. They should now work correctly when equipped with a grenade launcher.
- Added a new squaddie perk: Confident: This soldier inspires nearby allies. +5 will and aim for all allies within 8 tiles.

Güncelleme: 11 Ara 2018 @ 5:37

- Fixed Teamplayer's scaling.

Güncelleme: 10 Ara 2018 @ 17:15

- Fixed a localization error

Güncelleme: 9 Ara 2018 @ 2:39

- Fixed Choleric wrongly displaying a flat +5 mobility bonus that got accidentally copied over