Garry's Mod
Black Mesa Experimental Weaponry
Показані результати 51–60 із 442
< 1 ... 4  5  6  7  8 ... 45 >
Оновлено: 15 січ. 2022 о 6:27

-Added 2 more achievements for the entities
-Decreased default damage convar for egon to 8 rather than 14
-Egon should now properly damage stuff via direct hit
-Made egon beam a bit thinner
-Egon laser should now properly position when not viewed in first person

Оновлено: 14 січ. 2022 о 10:40

-Finally fixed first QE weapon's firing and reloading sound being incredibly loud
-Added draw animations to the teleporter and displacer cannon
-Increased the default delay convar for the teleporter
-Removed the QE Zapper's tracer effect

Оновлено: 12 січ. 2022 о 11:20

-Removed QE Zapper
-Added draw animations to the teleporter and displacer cannon
-Increased the default delay convar for the teleporter
-Removed the QE Zapper's tracer effect

Оновлено: 27 груд. 2021 о 5:01

-Reverted update cause model broke?

Оновлено: 26 груд. 2021 о 15:20

-Detonator can now link to fireworks

Оновлено: 26 груд. 2021 о 11:07

-Tesla nade now zaps all a players armor dry
-Tesla nade now massively punches players aim and forces them away

Оновлено: 19 груд. 2021 о 13:59

-Spanner can now fix one more entity
-Fixed the spanner and the umbrella to no longer use the broken env_cubemap texture for chrome

Оновлено: 2 груд. 2021 о 12:45

-Flamer now uses different sounds
-Flamer can now ignite through fences
-Flamer's airblast now actually pushes things away other than physic props

Оновлено: 26 листоп. 2021 о 10:35

-Added Disassembly Required and Kalinka to the woofer

Оновлено: 25 листоп. 2021 о 10:08

-Rocket crowbar & 4XRK rocket launcher now use different projectile models
-Handheld AMS's prop vaporization is now size capped like the entity one