Garry's Mod

Garry's Mod

Black Mesa Experimental Weaponry
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Pembaruan: 15 Jan 2022 @ 6:27am

-Added 2 more achievements for the entities
-Decreased default damage convar for egon to 8 rather than 14
-Egon should now properly damage stuff via direct hit
-Made egon beam a bit thinner
-Egon laser should now properly position when not viewed in first person

Pembaruan: 14 Jan 2022 @ 10:40am

-Finally fixed first QE weapon's firing and reloading sound being incredibly loud
-Added draw animations to the teleporter and displacer cannon
-Increased the default delay convar for the teleporter
-Removed the QE Zapper's tracer effect

Pembaruan: 12 Jan 2022 @ 11:20am

-Removed QE Zapper
-Added draw animations to the teleporter and displacer cannon
-Increased the default delay convar for the teleporter
-Removed the QE Zapper's tracer effect

Pembaruan: 27 Des 2021 @ 5:01am

-Reverted update cause model broke?

Pembaruan: 26 Des 2021 @ 3:20pm

-Detonator can now link to fireworks

Pembaruan: 26 Des 2021 @ 11:07am

-Tesla nade now zaps all a players armor dry
-Tesla nade now massively punches players aim and forces them away

Pembaruan: 19 Des 2021 @ 1:59pm

-Spanner can now fix one more entity
-Fixed the spanner and the umbrella to no longer use the broken env_cubemap texture for chrome

Pembaruan: 2 Des 2021 @ 12:45pm

-Flamer now uses different sounds
-Flamer can now ignite through fences
-Flamer's airblast now actually pushes things away other than physic props

Pembaruan: 26 Nov 2021 @ 10:35am

-Added Disassembly Required and Kalinka to the woofer

Pembaruan: 25 Nov 2021 @ 10:08am

-Rocket crowbar & 4XRK rocket launcher now use different projectile models
-Handheld AMS's prop vaporization is now size capped like the entity one