Garry's Mod

Garry's Mod

Black Mesa Experimental Weaponry
Ergebnisse 51–60 von 442
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Update: 15. Jan. 2022 um 6:27

-Added 2 more achievements for the entities
-Decreased default damage convar for egon to 8 rather than 14
-Egon should now properly damage stuff via direct hit
-Made egon beam a bit thinner
-Egon laser should now properly position when not viewed in first person

Update: 14. Jan. 2022 um 10:40

-Finally fixed first QE weapon's firing and reloading sound being incredibly loud
-Added draw animations to the teleporter and displacer cannon
-Increased the default delay convar for the teleporter
-Removed the QE Zapper's tracer effect

Update: 12. Jan. 2022 um 11:20

-Removed QE Zapper
-Added draw animations to the teleporter and displacer cannon
-Increased the default delay convar for the teleporter
-Removed the QE Zapper's tracer effect

Update: 27. Dez. 2021 um 5:01

-Reverted update cause model broke?

Update: 26. Dez. 2021 um 15:20

-Detonator can now link to fireworks

Update: 26. Dez. 2021 um 11:07

-Tesla nade now zaps all a players armor dry
-Tesla nade now massively punches players aim and forces them away

Update: 19. Dez. 2021 um 13:59

-Spanner can now fix one more entity
-Fixed the spanner and the umbrella to no longer use the broken env_cubemap texture for chrome

Update: 2. Dez. 2021 um 12:45

-Flamer now uses different sounds
-Flamer can now ignite through fences
-Flamer's airblast now actually pushes things away other than physic props

Update: 26. Nov. 2021 um 10:35

-Added Disassembly Required and Kalinka to the woofer

Update: 25. Nov. 2021 um 10:08

-Rocket crowbar & 4XRK rocket launcher now use different projectile models
-Handheld AMS's prop vaporization is now size capped like the entity one