Garry's Mod
Black Mesa Experimental Weaponry
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Actualización: 15 ENE 2022 a las 6:27 a. m.

-Added 2 more achievements for the entities
-Decreased default damage convar for egon to 8 rather than 14
-Egon should now properly damage stuff via direct hit
-Made egon beam a bit thinner
-Egon laser should now properly position when not viewed in first person

Actualización: 14 ENE 2022 a las 10:40 a. m.

-Finally fixed first QE weapon's firing and reloading sound being incredibly loud
-Added draw animations to the teleporter and displacer cannon
-Increased the default delay convar for the teleporter
-Removed the QE Zapper's tracer effect

Actualización: 12 ENE 2022 a las 11:20 a. m.

-Removed QE Zapper
-Added draw animations to the teleporter and displacer cannon
-Increased the default delay convar for the teleporter
-Removed the QE Zapper's tracer effect

Actualización: 27 DIC 2021 a las 5:01 a. m.

-Reverted update cause model broke?

Actualización: 26 DIC 2021 a las 3:20 p. m.

-Detonator can now link to fireworks

Actualización: 26 DIC 2021 a las 11:07 a. m.

-Tesla nade now zaps all a players armor dry
-Tesla nade now massively punches players aim and forces them away

Actualización: 19 DIC 2021 a las 1:59 p. m.

-Spanner can now fix one more entity
-Fixed the spanner and the umbrella to no longer use the broken env_cubemap texture for chrome

Actualización: 2 DIC 2021 a las 12:45 p. m.

-Flamer now uses different sounds
-Flamer can now ignite through fences
-Flamer's airblast now actually pushes things away other than physic props

Actualización: 26 NOV 2021 a las 10:35 a. m.

-Added Disassembly Required and Kalinka to the woofer

Actualización: 25 NOV 2021 a las 10:08 a. m.

-Rocket crowbar & 4XRK rocket launcher now use different projectile models
-Handheld AMS's prop vaporization is now size capped like the entity one